The closest I may ever get to matching Saelee's emotional state has come from playing Tetris Effect. In October, I watched Saelee emerge as a victor, then awkwardly hold a tetrad-shaped trophy in the air while fighting through tears, clearly beside himself. That speaks to the game's brilliant guiding principle: not to outdo Tetris but to newly celebrate it. That level of exhilaration-of the familiar and the astounding slamming together, all wrapped in a blanket of tetrads-can also be found in Tetris Effect. What unfolded was not revolutionary, but its presentation, drama, and feeling of an oldie born anew made the competition particularly thrilling to watch. You've seen Tetris before, but never like this-with a multi-camera rig showing pros' gamer faces as they pound through ultra-fast sessions in incredible fashion (aided in no small part by a "hyper-tapping" technique used to keep sessions going beyond that version's "kill screen"). There, a 16-year-old named Joseph Saelee rocked the gaming world by besting seasoned veterans of the game's 1989 NES version and winning it all. Specifically, I thought of the latest Classic Tetris World Championship, held in Portland, Oregon, in October. That's an easy trap to fall into-a bullet-point sorting of tweaks, features, and differences-and one that gets pretty unwieldy with decades of Tetris games to compare to.īut shortly after I dove into Tetris Effect, with a PlayStation VR headset firmly strapped to my head, my thinking about this game drifted somewhere surprising: not to another game or sequel, but to an event. Links: Amazon | PlayStation Store | Official websiteīefore I began playing this week's new game, Tetris Effect, I found myself tempted to compare it to other versions of the puzzle series. Game details Developer: Monstars Inc., Resonair
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